Industry Experience

I have participated in many aspects of the gaming industry, understanding and assimilating them as tools and approaches to solve design issues in both a game level, but also in a production and pipeline level. Here are some of these experiences:

ONLINE CASINO GAME INDUSTRY

GAME DESIGNER AT STAKELOGIC

Worked as a slot game designer from 2020 to 2022, aiding in the concepting, preproduction and production processes of numerous slot games. I got acquainted with the design process, mathematics, legal and art requirements to make slot games possible.

igaming SOCIAL CASINO INDUSTRY

GAME DESIGNER AT GAMEPOINT BINGO

Worked as a game designer from 2019 to 2020, aiding in the production and postproduction processes of GamePoint's Bingo game. I got acquainted with the economy design process, user analytics, server capabilities and seasonal roster for long standing mobile games.

GAMIFICATION SERIOUS GAMING INDUSTRY

CONSULTANT IN ACADEMIC GAMIFICATION PROJECT

As part of an internship, worked as a teaching assistant/consultant through the academy's CRADLE incubation group. Made a series of seminar lectures about serious gaming and aided prototyping on a client research project.

GAMES INDUSTRY

CONCEPTING FOR IMPELLER STUDIOS

As part of an internship, did market research and concepted boardgame high level concepts for Impeller Studios, makers of the title In the Black.

VR GAMES INDUSTRY

DESIGN CONSULTANT FOR THE RED STARE

As part of education, helped a team with design concepts for a published VR game.